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ability to check refit mask for a engine type even before building the vehicle #7

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DorpsGek opened this issue Nov 28, 2005 · 2 comments
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flyspray This issue is imported from FlySpray (https://bugs.openttd.org/)

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@DorpsGek
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Bjarni opened the ticket and wrote:

ability to check refit mask for a engine type even before building the vehicle

right now we need to have a vehicle of the given type to do the actual check. It would be nice to have the option to check a type before building a vehicle

Reported version: trunk
Operating system: All


This issue was imported from FlySpray: https://bugs.openttd.org/task/7
@DorpsGek
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peter1138 wrote:

Here's a small patch that changes the interface of CanRefitTo() from Vehicle* to EngineID.

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This comment was imported from FlySpray: https://bugs.openttd.org/task/7#comment3

@DorpsGek
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Bjarni closed the ticket.

Reason for closing: Implemented

added to svn


This comment was imported from FlySpray: https://bugs.openttd.org/task/7

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