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andythenorth opened the ticket and wrote:
Gameplay might be improved by allowing rapids to be overbuilt with locks. Currently rapids must be bulldozed before locks can be overbuilt. This is expensive. (Adjusting the bulldoze cost via newgrf also adjusts other water-bulldoze costs undesirably) Building alternatively next to the rapids consumes space and can produce very ugly results.
Gameplay might be improved by allowing rapids to be overbuilt with locks.
Currently rapids must be bulldozed before locks can be overbuilt. This is expensive.
(Adjusting the bulldoze cost via newgrf also adjusts other water-bulldoze costs undesirably)
Building alternatively next to the rapids consumes space and can produce very ugly results.
Reported version: trunk Operating system: All
The text was updated successfully, but these errors were encountered:
planetmaker closed the ticket.
Reason for closing: Implemented
In r23512
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andythenorth opened the ticket and wrote:
Reported version: trunk
Operating system: All
This issue was imported from FlySpray: https://bugs.openttd.org/task/4872
The text was updated successfully, but these errors were encountered: