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When making changes to the settings from the main menu, these are not saved when the game crashes. Maybe save the settings when the settings window (and all other windows that change the config-file) is closed? I know it is a bit of a corner case because OpenTTD doesn't crash that often, but I think it is better to save the settings the moment the user is done changing them by closing the settings window.
That would, sadly enough, require another global variable as you can disable writing the config file with a console parameter. Currently the main functions just keeps a local variable with the information whether to save the config file or not.
Transportman opened the ticket and wrote:
Reported version: trunk
Operating system: Windows
This issue was imported from FlySpray: https://bugs.openttd.org/task/4846
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