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Processor usage does not climb, spike, or max out when it freezes, just becomes non-responsive.
Screen (windowed) just no longer redraws, cursor does not move, must be closed forcibly by end-task.
Tested with different settings:
Single or multiplayer, does not matter.
With NewGRF's loaded, or none loaded, does not matter.
Map sizes, 1024x1024, and 2048x2048, does not matter.
Temperate or desert, does not matter.
Cancelled in different stages of creation, does not matter.
Smoovious opened the ticket and wrote:
Reported version: 1.0.3
Operating system: Windows
This issue was imported from FlySpray: https://bugs.openttd.org/task/4034
The text was updated successfully, but these errors were encountered: