Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Fix: Date reseting when creating random land in the editor #30

Closed
DorpsGek opened this issue Dec 16, 2005 · 1 comment
Closed

Fix: Date reseting when creating random land in the editor #30

DorpsGek opened this issue Dec 16, 2005 · 1 comment
Labels
flyspray This issue is imported from FlySpray (https://bugs.openttd.org/) patch from FlySpray This issue is in fact a Patch, but imported from FlySrpay

Comments

@DorpsGek
Copy link
Member

Meush opened the ticket and wrote:

The bug is described at http://www.tt-forums.net/viewtopic.php?t=22441

This patch calls InitializeGame with one more argument "mode"
If "mode" is 2 (creating random land), date will not be re-set.

It's been tested succesfully

Attachments

Reported version: trunk
Operating system: All


This issue was imported from FlySpray: https://bugs.openttd.org/task/30
@DorpsGek
Copy link
Member Author

DorpsGek commented Jan 6, 2006

TrueBrain closed the ticket.

Reason for closing: Implemented

Rewrote your patch, we hate hard-numbers. Added in r3376


This comment was imported from FlySpray: https://bugs.openttd.org/task/30

@DorpsGek DorpsGek closed this as completed Jan 6, 2006
@DorpsGek DorpsGek added Core flyspray This issue is imported from FlySpray (https://bugs.openttd.org/) patch from FlySpray This issue is in fact a Patch, but imported from FlySrpay labels Apr 6, 2018
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
flyspray This issue is imported from FlySpray (https://bugs.openttd.org/) patch from FlySpray This issue is in fact a Patch, but imported from FlySrpay
Projects
None yet
Development

No branches or pull requests

1 participant