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Docks catchment area shown wrong #2596

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DorpsGek opened this issue Feb 1, 2009 · 2 comments
Closed

Docks catchment area shown wrong #2596

DorpsGek opened this issue Feb 1, 2009 · 2 comments
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component: interface This is an interface issue flyspray This issue is imported from FlySpray (https://bugs.openttd.org/)

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@DorpsGek
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DorpsGek commented Feb 1, 2009

energetic opened the ticket and wrote:

Put your mouse on water, with a straight slope next to the water so you can built a dock. Turn on catchment highlighting. Try to build a dock. Obviously, this will not work since you have the moouse still on the water. Now, move your move one tile on the slope. You will see at the southside of the catchment area gaining +1 tile strip, the northside does not loose a strip, which should. The player thinks he has catchment in that area, but in fact has not.

Reported version: 0.6.3
Operating system: All


This issue was imported from FlySpray: https://bugs.openttd.org/task/2596
@DorpsGek
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DorpsGek commented Feb 1, 2009

frosch wrote:

This has already been fixed in trunk.

Btw. if you save your game and reload it, the additional row will be added to the catchment area, just like shown in the preview.


This comment was imported from FlySpray: https://bugs.openttd.org/task/2596#comment5506

@DorpsGek
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DorpsGek commented Feb 1, 2009

frosch closed the ticket.

Reason for closing: Out of date

fixed in r14456


This comment was imported from FlySpray: https://bugs.openttd.org/task/2596

@DorpsGek DorpsGek closed this as completed Feb 1, 2009
@DorpsGek DorpsGek added component: interface This is an interface issue flyspray This issue is imported from FlySpray (https://bugs.openttd.org/) bug labels Apr 6, 2018
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Labels
component: interface This is an interface issue flyspray This issue is imported from FlySpray (https://bugs.openttd.org/)
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