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When terraforming in the scenario editor, normally the land shouldn't get brown. But when using the level land tool, it does get brown.
I'm attaching a patch with my suggested fix of this bug: if we check for GM_EDITOR in CmdTerraformLand (terraform_cmd.cpp) instead of in the gui code, all terraforming actions are guaranteed to cause land to be green if we are in the editor. (also future ones, if my drag&draw patch is to be accepted)
Roujin opened the ticket and wrote:
Attachments
Reported version: trunk
Operating system: All
This issue was imported from FlySpray: https://bugs.openttd.org/task/2002
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