FS#6638 - Snow (road & rail) on coast tiles

Attached to Project: OpenTTD
Opened by PaulC (PaulC) - Monday, 13 November 2017, 00:43 GMT
Last edited by andythenorth (andythenorth) - Sunday, 04 March 2018, 09:49 GMT
Type Bug
Category Core
Status Closed
Assigned To No-one
Operating System Windows
Severity Low
Priority Normal
Reported Version trunk
Due in Version Undecided
Due Date Undecided
Percent Complete 0%
Votes 0
Private No


Some inconsistancies when building road and rail on coast tiles with snowline set to 0 or 1: road doesn't get snow at all, rail does get snow but not on some diagonals (see attached pic).

Using OpenGFX+ Landscape to get the snowline this low, but no other grfs loaded.
This task depends upon

Closed by  andythenorth (andythenorth)
Sunday, 04 March 2018, 09:49 GMT
Reason for closing:  Invalid
Additional comments about closing:  Thanks Paul for reporting.

Snowline can't be set to 0 or 1 in trunk, at least not through UI. AFAIK, one of the reasons for that is exactly this issue.

Not a valid bug for trunk, and won't be fixed. So closing, thanks :)
Comment by andythenorth (andythenorth) - Sunday, 04 March 2018, 09:56 GMT
Arguably a bug in OGFX+ Landscape, which shouldn't be offering this feature (as it won't work). That grf is no longer maintained though, so eh :)
Comment by PaulC (PaulC) - Sunday, 04 March 2018, 10:03 GMT
Any reason why it shouldn't work though? I would have thought one of the main reasons for not having it in trunk was a lack of support for snowy coasts.