FS#6638 - Snow (road & rail) on coast tiles
Attached to Project:
OpenTTD
Opened by PaulC (PaulC) - Monday, 13 November 2017, 00:43 GMT
Last edited by andythenorth (andythenorth) - Sunday, 04 March 2018, 09:49 GMT
Opened by PaulC (PaulC) - Monday, 13 November 2017, 00:43 GMT
Last edited by andythenorth (andythenorth) - Sunday, 04 March 2018, 09:49 GMT
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DetailsSome inconsistancies when building road and rail on coast tiles with snowline set to 0 or 1: road doesn't get snow at all, rail does get snow but not on some diagonals (see attached pic).
Using OpenGFX+ Landscape to get the snowline this low, but no other grfs loaded. |
This task depends upon
Closed by andythenorth (andythenorth)
Sunday, 04 March 2018, 09:49 GMT
Reason for closing: Invalid
Additional comments about closing: Thanks Paul for reporting.
Snowline can't be set to 0 or 1 in trunk, at least not through UI. AFAIK, one of the reasons for that is exactly this issue.
Not a valid bug for trunk, and won't be fixed. So closing, thanks :)
Sunday, 04 March 2018, 09:49 GMT
Reason for closing: Invalid
Additional comments about closing: Thanks Paul for reporting.
Snowline can't be set to 0 or 1 in trunk, at least not through UI. AFAIK, one of the reasons for that is exactly this issue.
Not a valid bug for trunk, and won't be fixed. So closing, thanks :)

Arguably a bug in OGFX+ Landscape, which shouldn't be offering this feature (as it won't work). That grf is no longer maintained though, so eh :)

Any reason why it shouldn't work though? I would have thought one of the main reasons for not having it in trunk was a lack of support for snowy coasts.