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Downloaded latest binary (v1.6.1) from openttd.org last night, installed opengfx, opensfx and openmsx via the installer. Further installed zBase and Joplin music from the online content. Switched to another desktop and watched some YouTube tutorials. Left the game running at the startup screen overnight and found this crash in the morning.
Bus error indicates something went wrong in accessing some data. Most likely cause is a 32bit vs 64bit issue, but without a stack-trace there is literally nothing to examine.
jpenning opened the ticket and wrote:
Attachments
Reported version: 1.6.1
Operating system: Mac OS X
This issue was imported from FlySpray: https://bugs.openttd.org/task/6520
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