*** OpenTTD Crash Report *** Crash at: Mon Nov 7 15:26:21 2016 In game date: 2051-05-09 (27) Crash reason: Signal: Bus error: 10 (10) Message: OpenTTD version: Version: 1.6.1 (0) NewGRF ver: 16186bd9 Bits: 32 Endian: little Dedicated: no Build date: Jun 30 2016 21:34:31 Stacktrace: [00] ??? 0x00000a00 Operating system: Name: Mac OS X Release: 10.9.5 Machine: Intel 80486 Min Ver: 1040 Compiler: GCC 4.0.1 "4.0.1 (Apple Inc. build 5490)" Configuration: Blitter: 32bpp-anim Graphics set: zBase (5588) Language: /Users/jpenning/Downloads/openttd-1.6.1-macosx-universal/OpenTTD.app/Contents/Resources/lang/english_US.lng Music driver: cocoa Music set: Scott Joplin Anthology (2) Network: no Sound driver: cocoa Sound set: OpenSFX (87) Video driver: cocoa Fonts: Small: sprite Medium: sprite Large: sprite Mono: sprite AI Configuration (local: 0): 0: Human Libraries: FreeType: 2.4.3 ICU i18n: 51.2 ICU lx: 51.2 LZMA: 5.0.0 LZO: 2.03 PNG: 1.4.4 Zlib: 1.2.5 ---- gamelog start ---- Tick 62675: game loaded Conversion from OTTD savegame without gamelog: version 4, 1 Revision text changed to 1.6.1, savegame version 195, not modified, _openttd_newgrf_version = 0x16186bd9 New game mode: 0 landscape: 1 ---- gamelog end ---- *** End of OpenTTD Crash Report ***