FS#6680 - Refinery maxed at 33-34,000 goods
Attached to Project:
OpenTTD
Opened by Netmax (NetMax) - Monday, 26 February 2018, 21:46 GMT
Last edited by andythenorth (andythenorth) - Sunday, 04 March 2018, 09:18 GMT
Opened by Netmax (NetMax) - Monday, 26 February 2018, 21:46 GMT
Last edited by andythenorth (andythenorth) - Sunday, 04 March 2018, 09:18 GMT
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DetailsObjective was 100,000 goods from a refinery. Got up to 34,000 with 1/2 my trains. Added the rest of the trains and the goods stayed around 34,000. Added ships and the refinery output still stayed around 33,000 to 34,000. It should be well over 90,000 with all the oil being delivered. TIA
Running W7 Pro. Isolated pc (game-only machine), so no internet connection or antivirus running. |
This task depends upon
Closed by andythenorth (andythenorth)
Sunday, 04 March 2018, 09:18 GMT
Reason for closing: Not a bug
Additional comments about closing: Not a bug. As you discovered, this is the upper limit in the implementation.
https://www.tt-forums.net/viewtopic.php? t=48156
Sunday, 04 March 2018, 09:18 GMT
Reason for closing: Not a bug
Additional comments about closing: Not a bug. As you discovered, this is the upper limit in the implementation.
https://www.tt-forums.net/viewtopic.php? t=48156
Example, a 31 day month = 2,294 ticks = 9 callbacks, x 255 items = 2,295 items/tile, x 15 tiles = 34,425 items/month max from a 15 tile refinery.
This is not a bug, it's a limiting characteristic. There was work on a patch which lets you increase the number of ticks per day. I don't know the status or compatibility of these patches with vers. 1.7.2, but I hope this helps others with understanding production outputs.