*** OpenTTD Crash Report *** Crash at: Thu Aug 24 04:22:49 2017 In game date: 1951-01-30 (0) Crash reason: Signal: Segmentation fault: 11 (11) Message: OpenTTD version: Version: 1.7.1 (0) NewGRF ver: 17186ce9 Bits: 32 Endian: little Dedicated: no Build date: Jun 13 2017 19:00:24 Stacktrace: [00] ??? 0x00000b00 Operating system: Name: Mac OS X Release: 10.12.6 Machine: Intel 80486 Min Ver: 1040 Compiler: GCC 4.0.1 "4.0.1 (Apple Inc. build 5490)" Configuration: Blitter: 32bpp-anim Graphics set: original_dos (1) Language: /private/var/folders/6_/8b4kr3wd25jfxbzh1ylph8t80000gn/T/AppTranslocation/48057E96-B05B-465F-8E1B-F97FCBAEC2AE/d/OpenTTD.app/Contents/Resources/lang/english_US.lng Music driver: cocoa Music set: original_windows (1) Network: no Sound driver: cocoa Sound set: original_dos (0) Video driver: cocoa Fonts: Small: sprite Medium: sprite Large: sprite Mono: sprite AI Configuration (local: 0): 0: Human 1: SimpleAI (v12) Libraries: FreeType: 2.4.3 ICU i18n: 51.2 ICU lx: 51.2 LZMA: 5.0.0 LZO: 2.03 PNG: 1.4.4 Zlib: 1.2.8 ---- gamelog start ---- Tick 0: new game started Revision text changed to 1.7.1, savegame version 196, not modified, _openttd_newgrf_version = 0x17186ce9 New game mode: 1 landscape: 0 ---- gamelog end ---- *** End of OpenTTD Crash Report ***