FS#6438 - raising/lowering 'Maximum no. competitors' setting in multiplayer
Attached to Project:
OpenTTD
Opened by Ricardo (Samu) - Tuesday, 05 April 2016, 00:05 GMT
Last edited by Daniele (Wolf01) - Sunday, 04 February 2018, 12:33 GMT
Opened by Ricardo (Samu) - Tuesday, 05 April 2016, 00:05 GMT
Last edited by Daniele (Wolf01) - Sunday, 04 February 2018, 12:33 GMT
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DetailsThe bug happens when the AI/Game script Configuration window is brought up this way:
1 - Launch OpenTTD 2 - Click multiplayer 3 - Start server 4 - Click new game 5 - Click Options > AI/Game script Configuration Bugs: - if the value is 14: when clicking '<' to lower it to 13, the '>' can't be clicked to raise it to 14, unless lowered to 12 - if the value is 13: when clicking '>' to raise it to 14, the '>' can be clicked, but it shouldn't. Clicking it fixes itself - if the value is 0: when clicking '>' to raise it to 1, the '<' can't be clicked to lower it to 0, unless raised to 2 - if the value is 1: when clicking '<' to lower it to 0, the '<' can be clicked, but it shouldn't. Clicking it fixes itself |
This task depends upon

- Field changed: Percent Complete (100% → 0%)
you sure? I just reproduced it in 1.7.2

proof

Reopened: reproduced in r27967