FS#6397 - Keep town growth rate in sync with house count

Attached to Project: OpenTTD
Opened by dP (_dp_) - Tuesday, 24 November 2015, 00:48 GMT
Last edited by andythenorth (andythenorth) - Thursday, 31 August 2017, 17:48 GMT
Type Feature Request
Category Core
Status With patch
Assigned To No-one
Operating System All
Severity Low
Priority Normal
Reported Version 1.5.3-RC1
Due in Version Undecided
Due Date Undecided
Percent Complete 0%
Votes 0
Private No


I had this thing on my mind for quite a while, but separation of growth rate from growth flag I did for FS#6378 makes it a lot easier.

Right now town growth rate is normally updated only once a month. This have a nasty side-effect of town growth speed being influenced by game date. It's especially troublesome in citybuilder. For example, imagine two cities that are very close on growth, just one is a day behind the other. At some point they switch from growing 1 house in 2 days to 1 house every day. But first city does it on 31 dec and second would've done it on 1 jan but because of monthly update it only gets it on 1 feb. So, suddenly, on 1 feb first city is 15 houses larger than second one only because it was lucky to get its growth changed before the new month.

So instead of monthly updates this patch keeps town growth rate in sync with house count. It is supposed to be applied on top of my patch for FS#6378.
This task depends upon