*** OpenTTD Crash Report *** Crash at: Fri Nov 20 16:57:24 2015 In game date: 1961-12-24 (0) Crash reason: Signal: Segmentation fault: 11 (11) Message: OpenTTD version: Version: 1.5.3-RC1 (0) NewGRF ver: 15306b2a Bits: 32 Endian: little Dedicated: no Build date: Nov 1 2015 13:39:29 Stacktrace: [00] ??? 0x00000b00 Operating system: Name: Mac OS X Release: 10.10.5 Machine: Intel 80486 Min Ver: 1040 Compiler: GCC 4.0.1 "4.0.1 (Apple Inc. build 5490)" Configuration: Blitter: 32bpp-anim Graphics set: OpenGFX (5580) Language: /Users/gary/Documents/openttd-1.5.3-RC1-macosx-universal/OpenTTD.app/Contents/Resources/lang/english_US.lng Music driver: cocoa Music set: OpenMSX (96) Network: no Sound driver: cocoa Sound set: NoSound (2) Video driver: cocoa Fonts: Small: sprite Medium: sprite Large: sprite Mono: sprite AI Configuration (local: 0): 0: Human 1: NoCAB (v499) Libraries: FreeType: 2.4.3 ICU: 51.2 LZMA: 5.0.0 LZO: 2.03 PNG: 1.4.4 Zlib: 1.2.5 ---- gamelog start ---- Tick 0: new game started Revision text changed to 1.5.3-RC1, savegame version 194, not modified, _openttd_newgrf_version = 0x15306b2a New game mode: 1 landscape: 0 ---- gamelog end ---- *** End of OpenTTD Crash Report ***