FS#6319 - Cursor: mousepointer flickers when moving the mouse

Attached to Project: OpenTTD
Opened by 3dmaxb00n (3dmaxb00n) - Sunday, 14 June 2015, 18:20 GMT
Last edited by andythenorth (andythenorth) - Monday, 21 August 2017, 18:38 GMT
Type Bug
Category Interface
Status New
Assigned To No-one
Operating System Windows
Severity Medium
Priority Normal
Reported Version 1.5.1
Due in Version Undecided
Due Date Undecided
Percent Complete 0%
Votes 0
Private No



I noticed the following Problem since V1.4.2. Do not know, if it existet in earlier versions. I do not know, if it affects other OS.

When moving the mouse around, the cursor flickers. The strength varies from barely visible to invisible. This effect is heavier, when the game is paused. When unpaused, the cursor flickers but remains visible enough. I explained the problem in the forum here:

I have a Logitech g500 mouse with 4400dpi and 500 signals per second. If I lower the values, the flicker is less heavy. With standard office mouse types, the problem is gone. If I connect my G500 to my Laptop and play the game there, the flicker effect appears. I do not have other mice to test.

Hope this gets fixed.
This task depends upon

Comment by 3dmaxb00n (3dmaxb00n) - Wednesday, 17 June 2015, 18:14 GMT
Sorry for confusing you but I have to correct a fact I gave you.

I retried lowering the values for the g500 but the mouse still flickers very heavily when moving. Even on 200dpi and 125 signals per second (lowest values for g500).