*** OpenTTD Crash Report *** Crash at: Mon Feb 23 03:59:26 2015 In game date: 1952-09-18 (71) Crash reason: Signal: Segmentation fault: 11 (11) Message: OpenTTD version: Version: 1.4.4 (0) NewGRF ver: 14486995 Bits: 64 Endian: little Dedicated: no Build date: Feb 22 2015 16:23:45 Stacktrace: [00] openttd 0x0000000103efcf1d (IConsoleWindow::~IConsoleWindow() + 2937) Operating system: Name: Mac OS X Release: 10.10.3 Machine: Intel 80486 Min Ver: 101000 Compiler: GCC 4.2.1 "4.2.1 Compatible Apple LLVM 6.0 (clang-600.0.56)" Configuration: Blitter: 8bpp-optimized Graphics set: OpenGFX (5243) Language: /usr/local/opt/openttd/OpenTTD.app/Contents/Resources/lang/english_US.lng Music driver: cocoa Music set: OpenMSX (96) Network: no Sound driver: cocoa Sound set: OpenSFX (87) Video driver: cocoa Fonts: Small: sprite Medium: sprite Large: sprite Mono: sprite AI Configuration (local: 0): 0: Human Libraries: LZMA: 5.2.0 LZO: 2.08 Zlib: 1.2.5 ---- gamelog start ---- Tick 0: new game started Revision text changed to 1.4.4, savegame version 188, not modified, _openttd_newgrf_version = 0x14486995 New game mode: 1 landscape: 0 ---- gamelog end ---- *** End of OpenTTD Crash Report ***