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Global hotkeys in game menu #6104

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DorpsGek opened this issue Sep 4, 2014 · 3 comments
Closed

Global hotkeys in game menu #6104

DorpsGek opened this issue Sep 4, 2014 · 3 comments
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flyspray This issue is imported from FlySpray (https://bugs.openttd.org/)

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@DorpsGek
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DorpsGek commented Sep 4, 2014

juanjo opened the ticket and wrote:

It is more a question than a feature request.

Why the global hotkeys GHK_DELETE_WINDOWS, GHK_DELETE_NONVITAL_WINDOWS, GHK_REFRESH_SCREEN and GHK_CRASH don't work while in the game menu? Is there a reason for that?

Reported version: Version?
Operating system: All


This issue was imported from FlySpray: https://bugs.openttd.org/task/6104
@DorpsGek
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DorpsGek commented Sep 4, 2014

frosch wrote:

I don't think there is a reason.
The global hotkeys for menu, scenario editor and in-game are just in three different code places, and there has been no unification or refactoring.


This comment was imported from FlySpray: https://bugs.openttd.org/task/6104#comment13502

@DorpsGek
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DorpsGek commented Sep 5, 2014

juanjo wrote:

It seems strange you can toggle bounding boxes and dirty blocks in game menu using hotkeys, while refreshing screen and the others are not available.


This comment was imported from FlySpray: https://bugs.openttd.org/task/6104#comment13503

@DorpsGek DorpsGek added Core flyspray This issue is imported from FlySpray (https://bugs.openttd.org/) labels Apr 7, 2018
@TrueBrain
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Strange it might be, but a fact it is :) Not currently planned to take action on this.

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