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The route to the stations that attract most of the cargo hasn't been properly served for a long time. That's why there is so much cargo waiting.
A secondary problem is the algorithm by which cargodist assigns the demand for cargo. That algorithm is based on tile acceptance, meaning that Jingleville is expected to get less than half the amount of cargo each of the tinklebury stations get because the coal mine has only 9 tiles while the other stations cover 18 and 20 accepting tiles. However, as the algorithm allows for a configurable inaccuracy, the actual distribution is 12 crates per month for jungleville, 30 for tinklebury south, and 19 for tinklebury pit. With a distribution not weighted by tile acceptance and the same inaccuracy setting one would get (a little later in the game) 15 crates to jingleville, 24 to tinklebury south and 17 to tinklebury pit.
andythenorth opened the ticket and wrote:
Attachments
Reported version: trunk
Operating system: All
This issue was imported from FlySpray: https://bugs.openttd.org/task/5918
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