We read every piece of feedback, and take your input very seriously.
To see all available qualifiers, see our documentation.
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
fonsinchen opened the ticket and wrote:
Game log, apparently: save: 000ae75d; 12; bollibackup.sav client: 000ae75d; 12; 03; 0001 cmd: 000ae75d; 12; ff; 000000; 00000004; 00000001; 00000039; "" (CmdPause) msg: 000ae75d; 12; â*** Game still paused (connecting clients, number of players) msg: 000ae75d; 12; â*** [Admin] CookieNinja! has joined the game (Client # 68) cmd: 000ae75d; 12; ff; 000000; 00000004; 00000000; 00000039; "" (CmdPause) msg: 000ae75d; 12; â*** Game still paused (number of players) cmd: 000ae75d; 12; ff; 000000; 00000010; 00000000; 00000039; "" (CmdPause) msg: 000ae75d; 12; â*** Game unpaused (number of players) sync: 000ae75e; 00; e860e73c; e8f44830 sync: 000ae75f; 00; dffc25dc; f54df0fd sync: 000ae760; 00; fc3aee9c; fee65e25 msg: 000ae760; 47; â*** [Admin] CookieNinja! has left the game (desync error) cmd: 000ae760; 47; ff; 000000; 00000010; 00000001; 00000039; "" (CmdPause) msg: 000ae760; 47; â*** Game paused (number of players)
Game log, apparently:
save: 000ae75d; 12; bollibackup.sav client: 000ae75d; 12; 03; 0001 cmd: 000ae75d; 12; ff; 000000; 00000004; 00000001; 00000039; "" (CmdPause) msg: 000ae75d; 12; â*** Game still paused (connecting clients, number of players) msg: 000ae75d; 12; â*** [Admin] CookieNinja! has joined the game (Client # 68) cmd: 000ae75d; 12; ff; 000000; 00000004; 00000000; 00000039; "" (CmdPause) msg: 000ae75d; 12; â*** Game still paused (number of players) cmd: 000ae75d; 12; ff; 000000; 00000010; 00000000; 00000039; "" (CmdPause) msg: 000ae75d; 12; â*** Game unpaused (number of players) sync: 000ae75e; 00; e860e73c; e8f44830 sync: 000ae75f; 00; dffc25dc; f54df0fd sync: 000ae760; 00; fc3aee9c; fee65e25 msg: 000ae760; 47; â*** [Admin] CookieNinja! has left the game (desync error) cmd: 000ae760; 47; ff; 000000; 00000010; 00000001; 00000039; "" (CmdPause) msg: 000ae760; 47; â*** Game paused (number of players)
Attachments
Reported version: 1.4.0-beta4 Operating system: All
The text was updated successfully, but these errors were encountered:
bolli wrote:
A second desync on the same game (complete log attached)
Sorry, something went wrong.
And the clients log
frosch closed the ticket.
Reason for closing: Duplicate
of #5831
frosch wrote:
The following part of the commands-out.log is specific to this desync issue: Discarding persistent storage changes: Feature 10, GrfID 4D656F9F, Tile 138052 cmd: 000af1f9; 00; ff; 000000; 00040002; 00000001; 0000004c; "" (CmdCompanyCtrl)
The following part of the commands-out.log is specific to this desync issue:
Discarding persistent storage changes: Feature 10, GrfID 4D656F9F, Tile 138052 cmd: 000af1f9; 00; ff; 000000; 00040002; 00000001; 0000004c; "" (CmdCompanyCtrl)
No branches or pull requests
fonsinchen opened the ticket and wrote:
Attachments
Reported version: 1.4.0-beta4
Operating system: All
This issue was imported from FlySpray: https://bugs.openttd.org/task/5912
The text was updated successfully, but these errors were encountered: