*** OpenTTD Crash Report *** Crash at: Thu Jan 9 18:33:22 2014 In game date: 1950-01-02 (49) Crash reason: Signal: Segmentation fault (11) Message: OpenTTD version: Version: 1.3.3 (0) NewGRF ver: 13386618 Bits: 32 Endian: little Dedicated: no Build date: Dec 12 2013 23:11:13 Stacktrace: [00] openttd() [0x81b0484] [01] openttd() [0x837833a] [02] openttd() [0x8378ba1] [03] [0xb7703400] [04] openttd() [0x81728b1] [05] openttd() [0x81d379b] [06] openttd() [0x82ca062] [07] openttd() [0x83e20d0] [08] openttd() [0x83f0235] [09] openttd() [0x83f307d] [10] openttd(main+0x72) [0x816cdc2] [11] /lib/libc.so.6(__libc_start_main+0xf3) [0x458a7b83] [12] openttd() [0x816cde9] Operating system: Name: Linux Release: 3.12.6-300.fc20.i686 Version: #1 SMP Mon Dec 23 17:14:46 UTC 2013 Machine: i686 Compiler: GCC 4.8.2 "4.8.2 20131017 (Red Hat 4.8.2-1)" Configuration: Blitter: 8bpp-optimized Graphics set: OpenGFX (1021) Language: //usr/share/openttd/lang/english_US.lng Music driver: libtimidity Music set: NoMusic (0) Network: no Sound driver: sdl Sound set: NoSound (2) Video driver: sdl AI Configuration (local: 0): 0: Human Libraries: FontConfig: 2.11.0 FreeType: 2.5.0 ICU: 50.1.2 LZMA: 5.1.2alpha LZO: 2.06 PNG: 1.6.3 SDL: 1.2.15 Zlib: 1.2.8 ---- gamelog start ---- Tick 0: new game started Revision text changed to 1.3.3, savegame version 180, not modified, _openttd_newgrf_version = 0x13386618 New game mode: 1 landscape: 0 ---- gamelog end ---- *** End of OpenTTD Crash Report ***