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Wagons are triggered for rerandomisation, but the NewGRF does not rerandomise any bits.
I believe this is caused by the "short_vehicle" template, which chains to "dummy_sprites" if the vehicle is in a depot. So, the random switch is not reached.
George opened the ticket and wrote:
Reported version: trunk
Operating system: Windows
This issue was imported from FlySpray: https://bugs.openttd.org/task/5777
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