*** OpenTTD Crash Report *** Crash at: Fri Jun 21 01:30:46 2013 In game date: 1950-06-06 (27) Crash reason: Signal: Bus error: 10 (10) Message: OpenTTD version: Version: 1.3.1 (0) NewGRF ver: 131862de Bits: 32 Endian: little Dedicated: no Build date: May 31 2013 21:23:07 Stacktrace: [00] ??? 0x00000a00 Operating system: Name: Mac OS X Release: 10.7.5 Machine: Intel 80486 Min Ver: 1040 Compiler: GCC 4.0.1 "4.0.1 (Apple Inc. build 5490)" Configuration: Blitter: 32bpp-anim Graphics set: OpenGFX (1021) Language: /Applications/OpenTTD/openttd-1.3.1-macosx-universal/OpenTTD.app/Contents/Resources/lang/english_US.lng Music driver: cocoa Music set: OpenMSX (96) Network: no Sound driver: cocoa Sound set: OpenSFX (87) Video driver: cocoa AI Configuration (local: 0): 0: Human 1: IdleMore (v1) Libraries: FreeType: 2.4.3 ICU: 4.6 LZMA: 5.0.0 LZO: 2.03 PNG: 1.4.4 Zlib: 1.2.5 ---- gamelog start ---- Tick 0: new game started Revision text changed to 1.3.1, savegame version 180, not modified, _openttd_newgrf_version = 0x131862de New game mode: 1 landscape: 0 ---- gamelog end ---- *** End of OpenTTD Crash Report ***