Index: src/highscore_gui.cpp =================================================================== --- src/highscore_gui.cpp (revision 24893) +++ src/highscore_gui.cpp (working copy) @@ -148,10 +148,13 @@ struct EndGameWindow : EndGameHighScoreBaseWindow { }; struct HighScoreWindow : EndGameHighScoreBaseWindow { + bool game_paused_by_player; + HighScoreWindow(const WindowDesc *desc, int difficulty, int8 ranking) : EndGameHighScoreBaseWindow(desc) { + game_paused_by_player = _pause_mode; /* pause game to show the chart */ - if (!_networking) DoCommandP(0, PM_PAUSED_NORMAL, 1, CMD_PAUSE); + if (!_networking && !game_paused_by_player) DoCommandP(0, PM_PAUSED_NORMAL, 1, CMD_PAUSE); /* Close all always on-top windows to get a clean screen */ if (_game_mode != GM_MENU) HideVitalWindows(); @@ -166,7 +169,7 @@ struct HighScoreWindow : EndGameHighScoreBaseWindow { { if (_game_mode != GM_MENU) ShowVitalWindows(); - if (!_networking) DoCommandP(0, PM_PAUSED_NORMAL, 0, CMD_PAUSE); // unpause + if (!_networking && !game_paused_by_player) DoCommandP(0, PM_PAUSED_NORMAL, 0, CMD_PAUSE); // unpause } virtual void OnPaint()