diff --git a/src/game/game_core.cpp b/src/game/game_core.cpp index f32a99b..6f301d3 100644 --- a/src/game/game_core.cpp +++ b/src/game/game_core.cpp @@ -159,7 +159,7 @@ /* static */ void Game::ResetConfig() { - /* Check for both newgame as current game if we can reload the GameInfo insde + /* Check for both newgame as current game if we can reload the GameInfo inside * the GameConfig. If not, remove the Game from the list. */ if (_settings_game.game_config != NULL && _settings_game.game_config->HasScript()) { if (!_settings_game.game_config->ResetInfo(true)) { diff --git a/src/game/game_scanner.hpp b/src/game/game_scanner.hpp index 8f43d14..f1d334f 100644 --- a/src/game/game_scanner.hpp +++ b/src/game/game_scanner.hpp @@ -21,7 +21,7 @@ public: /** * Check if we have a game by name and version available in our list. * @param nameParam The name of the game script. - * @param versionParam The versionof the game script, or -1 if you want the latest. + * @param versionParam The version of the game script, or -1 if you want the latest. * @param force_exact_match Only match name+version, never latest. * @return NULL if no match found, otherwise the game script that matched. */