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Entire game hanges #5023

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DorpsGek opened this issue Jan 28, 2012 · 1 comment
Closed

Entire game hanges #5023

DorpsGek opened this issue Jan 28, 2012 · 1 comment
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component: AI/Game script (squirrel) This issue is related to Squirrel (Scripting language) flyspray This issue is imported from FlySpray (https://bugs.openttd.org/)

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@DorpsGek
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Moriarty opened the ticket and wrote:

r23865 - Windows 7 64bit
Using attached config file (as the game crashes before any saves are made) just generate a new game. Then fast-forward it. After a few game months the game will hang and use 100% of one of my cores. It's not autosaving as it varies which date it crashes.
After a little testing, I believe it's the ChooChoo AI. Surely the AI shouldn't be able to do something that crashes the entire game?

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Reported version: trunk
Operating system: All


This issue was imported from FlySpray: https://bugs.openttd.org/task/5023
@DorpsGek
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frosch closed the ticket.

Reason for closing: Duplicate

if #5004


This comment was imported from FlySpray: https://bugs.openttd.org/task/5023

@DorpsGek DorpsGek added flyspray This issue is imported from FlySpray (https://bugs.openttd.org/) duplicate component: AI/Game script (squirrel) This issue is related to Squirrel (Scripting language) labels Apr 7, 2018
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Labels
component: AI/Game script (squirrel) This issue is related to Squirrel (Scripting language) flyspray This issue is imported from FlySpray (https://bugs.openttd.org/)
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