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Roads in NewGRFs don't change #4980

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DorpsGek opened this issue Jan 16, 2012 · 2 comments
Closed

Roads in NewGRFs don't change #4980

DorpsGek opened this issue Jan 16, 2012 · 2 comments
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component: NewGRF This issue is related to NewGRFs flyspray This issue is imported from FlySpray (https://bugs.openttd.org/)

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@DorpsGek
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wilson opened the ticket and wrote:

Roads don't change over time in NewGRFs where they are supposed to, like in TTRS or NA Roads set.

(Not sure if it's unknown, the bug is in 1.1.4 too.)

Reported version: 1.2.0-beta2
Operating system: Windows


This issue was imported from FlySpray: https://bugs.openttd.org/task/4980
@DorpsGek
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PaulC wrote:

See the readme files for those grfs. You need to save your game and reload it for the roads to change over, it's not possible any other way. It's not a bug in OTTD but a limitation of what NewGRFs are capable of.


This comment was imported from FlySpray: https://bugs.openttd.org/task/4980#comment10742

@DorpsGek
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Yexo closed the ticket.

Reason for closing: Not a bug

Those NewGRFs abuse the specs to display different graphics for roads in different years. This is not supported, although it does work if you save and load your game. In multiplayer games it won't work at all.


This comment was imported from FlySpray: https://bugs.openttd.org/task/4980

@DorpsGek DorpsGek added flyspray This issue is imported from FlySpray (https://bugs.openttd.org/) component: NewGRF This issue is related to NewGRFs bug labels Apr 7, 2018
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Labels
component: NewGRF This issue is related to NewGRFs flyspray This issue is imported from FlySpray (https://bugs.openttd.org/)
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