*** OpenTTD Crash Report *** Crash at: Sun Jul 24 09:27:12 2011 In game date: 2033-01-26 (36) Crash reason: Signal: Bus error: 10 (10) Message: OpenTTD version: Version: 1.1.1 (0) NewGRF ver: 11185800 Bits: 32 Endian: little Dedicated: no Build date: May 31 2011 20:07:02 Stacktrace: [00] ??? 0x00000a00 Operating system: Name: Mac OS X Release: 10.7.0 Machine: Intel 80486 Min Ver: 1040 Compiler: GCC 4.0.1 "4.0.1 (Apple Inc. build 5490)" Configuration: Blitter: 32bpp-anim Graphics set: OpenGFX (622) Language: /Applications/OpenTTD/OpenTTD.app/Contents/Resources/lang/english_US.lng Music driver: cocoa Music set: OpenMSX (96) Network: no Sound driver: cocoa Sound set: OpenSFX (87) Video driver: cocoa AI Configuration (local: 0): 0: Human Libraries: FreeType: 2.4.3 ICU: 4.6 LZMA: 5.0.0 LZO: 2.03 PNG: 1.4.4 Zlib: 1.2.5 ---- gamelog start ---- Tick 36983: game loaded Revision text changed to 1.1.0, savegame version 160, not modified, _openttd_newgrf_version = 0x110056d0 New game mode: 1 landscape: 2 Tick 37074: game loaded Revision text changed to 1.1.1, savegame version 160, not modified, _openttd_newgrf_version = 0x11185800 New game mode: 0 landscape: 2 ---- gamelog end ---- *** End of OpenTTD Crash Report ***