*** OpenTTD Crash Report *** Crash at: Sun Mar 20 19:09:36 2011 In game date: 1999-01-01 (0) Crash reason: Signal: Abort trap (6) Message: Assertion failed at line 22 of /usr/src/OpenTTD/compile/src/vehiclelist.cpp: this->company < (1 << 4) OpenTTD version: Version: 1.1.0-RC1 (0) NewGRF ver: 11005658 Bits: 32 Endian: little Dedicated: no Build date: Feb 18 2011 21:41:52 Stacktrace: [00] ??? 0x00000600 Operating system: Name: Mac OS X Release: 10.5.8 Machine: Intel 80486 Min Ver: 1040 Compiler: GCC 4.0.1 "4.0.1 (Apple Inc. build 5490)" Configuration: Blitter: 32bpp-anim Graphics set: OpenGFX (542) Language: /Users/andy/Downloads/openttd-1.1.0-RC1-macosx-universal/OpenTTD.app/Contents/Resources/lang/english.lng Music driver: cocoa Music set: OpenMSX (96) Network: no Sound driver: cocoa Sound set: original_windows (0) Video driver: cocoa AI Configuration (local: 16): Libraries: FreeType: 2.4.3 ICU: 4.6 LZMA: 5.0.0 LZO: 2.03 PNG: 1.4.4 Zlib: 1.2.3 ---- gamelog start ---- Tick 0: new game started Revision text changed to 1.1.0-RC1, savegame version 160, not modified, _openttd_newgrf_version = 0x11005658 New game mode: 2 landscape: 0 Added NewGRF: GRF ID F1250005, checksum 0350BF91300EF826D31FBF56EF2D23C9, filename: firs/firs.grf (md5sum matches) ---- gamelog end ---- *** End of OpenTTD Crash Report ***