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Train 1 and 2 seem to be behaving just fine in the given savegame.
Automatic orders are just visual aids to see the route the vehicle takes. If the pathfinder decides that the route to Z is cheaper via E and S, then it will happily take that route, but when the traffic changes it can as happily decide the route via B and C is cheaper and take that.
welshdragon opened the ticket and wrote:
Attachments
Reported version: 1.1.0-RC2
Operating system: All
This issue was imported from FlySpray: https://bugs.openttd.org/task/4548
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