Index: src/network/network_gui.cpp =================================================================== --- src/network/network_gui.cpp (revision 22021) +++ src/network/network_gui.cpp (working copy) @@ -791,37 +791,9 @@ virtual void OnInvalidateData(int data) { - switch (data) { - /* Remove the selection */ - case 1: - this->server = NULL; - this->list_pos = SLP_INVALID; - break; - - /* Reiterate the whole server list as we downloaded some files */ - case 2: - for (NetworkGameList **iter = this->servers.Begin(); iter != this->servers.End(); iter++) { - NetworkGameList *item = *iter; - bool missing_grfs = false; - for (GRFConfig *c = item->info.grfconfig; c != NULL; c = c->next) { - if (c->status != GCS_NOT_FOUND) continue; - - const GRFConfig *f = FindGRFConfig(c->ident.grfid, FGCM_EXACT, c->ident.md5sum); - if (f == NULL) { - missing_grfs = true; - continue; - } - - c->filename = f->filename; - CleanUpGRFText(c->name); - c->name = DuplicateGRFText(f->name); - c->info = f->info; - c->status = GCS_UNKNOWN; - } - - if (!missing_grfs) item->info.compatible = item->info.version_compatible; - } - break; + if (data == 1) { + this->server = NULL; + this->list_pos = SLP_INVALID; } this->servers.ForceRebuild(); this->SetDirty();