FS#4065 - Lag counter

Attached to Project: OpenTTD
Opened by TruePikachu (TruePikachu) - Sunday, 22 August 2010, 04:32 GMT
Type Feature Request
Category Interface
Status New
Assigned To No-one
Operating System All
Severity Very Low
Priority Normal
Reported Version Version?
Due in Version Undecided
Due Date Undecided
Percent Complete 0%
Votes 0
Private No


Some 3D games have the option to display the current framerate. A possible feature (as in it can be turned on or off) for OpenTTD would, in the status bar thing, display two more numbers:
a) Draw framerate - A value in FPS conforming to how fast screen data changes are being made
b) Execution rate - A value which tells you how long each 'tick' is divided by 30ms, in percent. This would tell you the current rate of which the game itself is running, so you can tell if it is lagging (<100%), or how fast it's going if you have Fast Forward turned ON (>100%)
This task depends upon

Comment by TruePikachu (TruePikachu) - Sunday, 22 August 2010, 21:25 GMT
Yes, I know Ottd is not 3-d, but my computer is sluggish, and I want to know how sluggish
Comment by Nathanael Rebsch (dihedral) - Thursday, 07 October 2010, 06:46 GMT
Have a look at 3dmark and compare your results on the web.