Index: vehicle.c =================================================================== --- vehicle.c (revision 3401) +++ vehicle.c (working copy) @@ -128,8 +128,8 @@ { const TileInfo *ti = data; - if (v->tile != ti->tile || v->z_pos != ti->z || v->type == VEH_Disaster) - return NULL; + if (v->tile != ti->tile || v->type == VEH_Disaster) return NULL; + if (v->z_pos != ti->z && abs(ti->z - v->z_pos) >= 8) return NULL; VehicleInTheWayErrMsg(v); return v; @@ -151,8 +151,8 @@ { TileInfo ti; - FindLandscapeHeightByTile(&ti, tile); - ti.z = z + Correct_Z(ti.tileh); + ti.tile = tile; + ti.z = z + GetCorrectTileHeight(tile); return VehicleFromPos(tile, &ti, EnsureNoVehicleProcZ) == NULL; }