OpenTTD

Tasklist

FS#3875 - Crash when connecting to mutiplayer game

Attached to Project: OpenTTD
Opened by aditsu (aditsu) - Saturday, 12 June 2010, 18:59 GMT
Last edited by Remko Bijker (Rubidium) - Tuesday, 22 June 2010, 08:12 GMT
Type Bug
Category Core
Status Closed
Assigned To No-one
Operating System Linux
Severity Medium
Priority Normal
Reported Version 1.0.1
Due in Version Undecided
Due Date Undecided
Percent Complete 100%
Votes 0
Private No

Details

Openttd crashed when trying to connect to a multiplayer game. I have another instance running locally.
Also, there's an AI supposed to be running on the server.
This task depends upon

Closed by  Remko Bijker (Rubidium)
Tuesday, 22 June 2010, 08:12 GMT
Reason for closing:  Duplicate
Additional comments about closing:  Of  FS#3819  (fixed in 1.0.2)
Comment by aditsu (aditsu) - Saturday, 12 June 2010, 19:06 GMT
crash.sav has 0 length; png and dmp not found
Comment by aditsu (aditsu) - Saturday, 12 June 2010, 19:13 GMT
I found network_client.tmp in the autosave dir, it is possibly a save file from this game.
Comment by aditsu (aditsu) - Saturday, 12 June 2010, 21:23 GMT
After recompiling openttd *without* the debug option, the problem disappeared.

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