OpenTTD

Tasklist

FS#365 - Blimp Stuck at airport

Attached to Project: OpenTTD
Opened by Daniele (Wolf01) - Friday, 13 October 2006, 17:20 GMT
Last edited by Darkvater (Darkvater) - Thursday, 07 December 2006, 22:48 GMT
Type Bug
Category Vehicles
Status Closed
Assigned To No-one
Operating System All
Severity Medium
Priority High
Reported Version 0.4.8
Due in Version 0.6.0
Due Date Undecided
Percent Complete 100%
Votes 0
Private No

Details

Playing with blimps (planesetw.grf), blimps get stuck at airports seem when they come from the top-right angle (see Quito airport in the savegame attached)
This task depends upon

Closed by  Darkvater (Darkvater)
Saturday, 03 March 2007, 12:41 GMT
Reason for closing:  Fixed
Additional comments about closing:  They don't anymore. fixed r8973
Comment by Darkvater (Darkvater) - Thursday, 07 December 2006, 22:41 GMT
The bug is due to slow aircraft getting stuck on an airport. Function UpdateAircraftSpeed() is the culprit.
Will be fixed post 0.5... most probably by peter1138's most generous aircraft-speed patch.
Comment by richk67 (richk67) - Saturday, 17 February 2007, 19:44 GMT
Darkvater: this is caused by the rotor speed being used to indicate whether the aircraft has landed. can we not use the height instead?

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