From f5e9016fe51a71eb83ca3e643b62d79f67fd36a5 Mon Sep 17 00:00:00 2001 From: Skidd13 Date: Fri, 19 Feb 2010 18:53:42 +0100 Subject: [PATCH 10/12] -Codechange: apply coding style to binary heap --- src/misc/binaryheap.hpp | 86 +++++++++++++++++++++++----------------------- 1 files changed, 43 insertions(+), 43 deletions(-) diff --git a/src/misc/binaryheap.hpp b/src/misc/binaryheap.hpp index 1c6ac7f..ec227f1 100644 --- a/src/misc/binaryheap.hpp +++ b/src/misc/binaryheap.hpp @@ -16,7 +16,7 @@ #define BINARYHEAP_CHECK 0 #if BINARYHEAP_CHECK - #define CHECK_CONSISTY() CheckConsistency() + #define CHECK_CONSISTY() this->CheckConsistency() #else #define CHECK_CONSISTY() ; #endif @@ -51,14 +51,14 @@ public: : items(0) , capacity(max_items) { - data = MallocT(max_items + 1); + this->data = MallocT(max_items + 1); } ~CBinaryHeapT() { - Clear(); - free(data); - data = NULL; + this->Clear(); + free(this->data); + this->data = NULL; } protected: @@ -70,17 +70,17 @@ protected: uint child = gap * 2; // first child is at [parent * 2] /* while children are valid */ - while (child <= items) { + while (child <= this->items) { /* choose the smaller child */ - if (child < items && *data[child + 1] < *data[child]) + if (child < this->items && *this->data[child + 1] < *this->data[child]) child++; /* is it smaller than our parent? */ - if (!(*data[child] < *item)) { + if (!(*this->data[child] < *item)) { /* the smaller child is still bigger or same as parent => we are done */ break; } /* if smaller child is smaller than parent, it will become new parent */ - data[gap] = data[child]; + this->data[gap] = this->data[child]; gap = child; /* where do we have our new children? */ child = gap * 2; @@ -98,11 +98,11 @@ protected: while (gap > 1) { /* compare [gap] with its parent */ parent = gap / 2; - if (!(*item <*data[parent])) { + if (!(*item < *this->data[parent])) { /* we don't need to continue upstairs */ break; } - data[gap] = data[parent]; + this->data[gap] = this->data[parent]; gap = parent; } return gap; @@ -112,9 +112,9 @@ protected: /** verifies the heap consistency (added during first YAPF debug phase) */ FORCEINLINE void CheckConsistency() { - for (uint child = 2; child <= items; child++) { + for (uint child = 2; child <= this->items; child++) { uint parent = child / 2; - assert(!(*data[child] < *data[parent])); + assert(!(*this->data[child] < *this->data[parent])); } } #endif @@ -122,57 +122,57 @@ protected: public: /** Return the number of items stored in the priority queue. * @return number of items in the queue */ - FORCEINLINE uint Size() const { return items; } + FORCEINLINE uint Size() const { return this->items; } /** Test if the priority queue is empty. * @return true if empty */ - FORCEINLINE bool IsEmpty() const { return items == 0; } + FORCEINLINE bool IsEmpty() const { return this->items == 0; } /** Test if the priority queue is full. * @return true if full. */ - FORCEINLINE bool IsFull() const { return items >= capacity; } + FORCEINLINE bool IsFull() const { return this->items >= this->capacity; } /** Find the smallest item in the priority queue. * Return the smallest item, or throw assert if empty. */ FORCEINLINE T *Begin() { - assert(!IsEmpty()); - return data[1]; + assert(!this->IsEmpty()); + return this->data[1]; } FORCEINLINE T *End() { - return data[1 + items]; + return this->data[1 + this->items]; } /** Insert new item into the priority queue, maintaining heap order. * @return false if the queue is full. */ FORCEINLINE void Push(T *new_item) { - if (IsFull()) { - capacity *= 2; - data = ReallocT(data, capacity + 1); + if (this->IsFull()) { + this->capacity *= 2; + this->data = ReallocT(this->data, this->capacity + 1); } /* make place for new item */ - uint gap = HeapifyUp(++items, new_item); - data[gap] = new_item; + uint gap = this->HeapifyUp(++items, new_item); + this->data[gap] = new_item; CHECK_CONSISTY(); } /** Remove and return the smallest item from the priority queue. */ FORCEINLINE T *Shift() { - assert(!IsEmpty()); + assert(!this->IsEmpty()); - T *first = Begin(); + T *first = this->Begin(); - items--; + this->items--; /* at index 1 we have a gap now */ - T *last = End(); - uint gap = HeapifyDown(1, last); + T *last = this->End(); + uint gap = this->HeapifyDown(1, last); /* move last item to the proper place */ - if (!IsEmpty()) data[gap] = last; + if (!this->IsEmpty()) this->data[gap] = last; CHECK_CONSISTY(); return first; @@ -181,31 +181,31 @@ public: /** Remove item specified by index */ FORCEINLINE void RemoveByIdx(uint index) { - if (index < items) { + if (index < this->items) { assert(index != 0); - items--; + this->items--; /* at position index we have a gap now */ - T *last = End(); + T *last = this->End(); /* Fix binary tree up and downwards */ - uint gap = HeapifyUp(index, last); - gap = HeapifyDown(gap, last); + uint gap = this->HeapifyUp(index, last); + gap = this->HeapifyDown(gap, last); /* move last item to the proper place */ - if (!IsEmpty()) data[gap] = last; + if (!this->IsEmpty()) this->data[gap] = last; } else { - assert(index == items); - items--; + assert(index == this->items); + this->items--; } CHECK_CONSISTY(); } /** return index of the item that matches (using &item1 == &item2) the given item. */ - FORCEINLINE uint FindLinear(const T& item) const + FORCEINLINE uint FindLinear(const T &item) const { - if (IsEmpty()) return 0; - for (T **ppI = data + 1, **ppLast = ppI + items; ppI <= ppLast; ppI++) { + if (this->IsEmpty()) return 0; + for (T **ppI = this->data + 1, **ppLast = ppI + this->items; ppI <= ppLast; ppI++) { if (*ppI == &item) { - return ppI - data; + return ppI - this->data; } } return 0; @@ -213,7 +213,7 @@ public: /** Make the priority queue empty. * All remaining items will remain untouched. */ - FORCEINLINE void Clear() { items = 0; } + FORCEINLINE void Clear() { this->items = 0; } }; #endif /* BINARYHEAP_HPP */ -- 1.6.6