*** OpenTTD Crash Report *** Crash at: Sat Dec 26 20:56:49 2009 Crash reason: Signal: Abort trap (6) Message: NOT_REACHED triggered at line 389 of /usr/src/OpenTTD/compile/src/roadstop.cpp OpenTTD version: Version: 1.0.0-beta1 (0) NewGRF ver: 100048bf Bits: 32 Endian: big Dedicated: no Build date: Dec 23 2009 23:53:57 Stacktrace: [00] openttd 0x00205d84 (CrashLogOSX::LogStacktrace(char*, char const*) const + 52) [01] openttd 0x00112bc4 (CrashLog::FillCrashLog(char*, char const*) const + 292) [02] openttd 0x00205b58 (HandleCrash(int) + 216) [03] libSystem.B.dylib 0x96e789fc (_sigtramp + 68) [04] libobjc.A.dylib 0x9596f6d0 (_objc_error + 3132) Operating system: Name: Mac OS X Release: 10.5.8 Machine: PowerPC 7450 Min Ver: 1030 Configuration: Blitter: 8bpp-optimized Graphics set: OpenGFX Language: german.lng Music driver: cocoa Music set: NoMusic Sound driver: cocoa Sound set: OpenSFX Video driver: cocoa AI Configuration: 0: Human 1: Trans (v90829) 3: Trans (v90829) 4: PathZilla (v6) Libraries: FreeType: 2.3.11 ICU: 4.2.1 PNG: 1.2.40 ---- gamelog start ---- Tick 0: new game started Revision text changed to 1.0.0-beta1, savegame version 132, not modified, _openttd_newgrf_version = 0x100048bf New game mode: 1 landscape: 0 ---- gamelog end ---- *** End of OpenTTD Crash Report ***