FS#3287 - pause_on_join should pause
Attached to Project:
OpenTTD
Opened by Ammler (Ammler) - Friday, 30 October 2009, 11:01 GMT
Last edited by Remko Bijker (Rubidium) - Thursday, 12 November 2009, 20:53 GMT
Opened by Ammler (Ammler) - Friday, 30 October 2009, 11:01 GMT
Last edited by Remko Bijker (Rubidium) - Thursday, 12 November 2009, 20:53 GMT
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Detailsright now, you don't have a difference with this setting. I never saw someone was able to join with it but wasn't without.
We gave the people the possibility to pause manually though autopilot, this way some players were able to join: > !pause player downloads the save and joins > !unpause IMO, this should be, how pause_on_join should work... If an admin fears abuse with it, he can disable it. Right now, it doesn't have any effect/help anyway. Greets Ammler |
This task depends upon
Closed by Remko Bijker (Rubidium)
Thursday, 12 November 2009, 20:53 GMT
Reason for closing: Fixed
Additional comments about closing: In r18054
Thursday, 12 November 2009, 20:53 GMT
Reason for closing: Fixed
Additional comments about closing: In r18054