# $Id: openttd.spec 14781 2009-01-01 22:21:25Z rubidium $ #------------------------------------------------------------------------------- # spec file for the openttd rpm package # # Copyright (c) 2007-2009 The OpenTTD developers # # This file and all modifications and additions to the pristine # package are under the same license as the package itself # #------------------------------------------------------------------------------- Name: openttd Version: 0.7.1 Release: 1%{?dist} Group: Amusements/Games License: GPLv2 URL: http://www.openttd.org Summary: OpenTTD is an Open Source clone of Chris Sawyer's Transport Tycoon Deluxe Source: %{name}-%{version}.tar.bz2 Requires: fontconfig Requires: libicu Requires: libpng Requires: SDL Requires: zlib BuildRequires: fontconfig-devel BuildRequires: libpng-devel BuildRequires: libicu-devel BuildRequires: SDL-devel BuildRequires: zlib-devel %if %{_vendor}=="alt" Requires: freetype BuildRequires: freetype-devel %endif %if %{_vendor}=="MandrakeSoft" || %{_vendor}=="mandriva" Requires: freetype2 BuildRequires: libfreetype6-devel %endif %if %{_vendor}=="redhat" || %{_vendor}=="fedora" Requires: freetype BuildRequires: freetype-devel BuildRequires: desktop-file-utils %endif %if %{_vendor}=="suse" Requires: freetype2 BuildRequires: freetype2-devel %endif BuildRoot: %{_tmppath}/%{name}-%{version}-%{release}-buildroot %description OpenTTD is a reimplementation of the Microprose game "Transport Tycoon Deluxe" with lots of new features and enhancements. To play the game you need to copy the following 6 data files from your Transport Tycoon Deluxe CD to the game data directory in %{_datadir}/games/%{name}/data: From the Windows version of TTD you need: sample.cat trg1r.grf trgcr.grf trghr.grf trgir.grf trgtr.grf Or if you have the DOS version you need: sample.cat TRG1.GRF TRGC.GRF TRGH.GRF TRGI.GRF TRGT.GRF OpenTTD is licensed under the GNU General Public License version 2.0. For more information, see the file 'COPYING' included with every release and source download of the game. %prep %setup -q %build ./configure \ --revision=%{version} \ --prefix-dir="%{_prefix}" \ --binary-dir="bin" \ --binary-name="%{name}" \ --enable-debug=0 \ --with-sdl \ --with-zlib \ --with-png \ --with-freetype \ --with-fontconfig \ --with-icu \ --enable-strip make %{?_smp_mflags} %install rm -rf "%{buildroot}" make install INSTALL_DIR="%{buildroot}" %if %{_vendor} == "redhat" || %{_vendor}=="fedora" desktop-file-install \ --vendor="%{_vendor}" \ --remove-key Version \ --dir="%{buildroot}/%{_datadir}/applications/" \ "%{buildroot}/%{_datadir}/applications/%{name}.desktop" %endif %clean rm -rf "%{buildroot}" %post %if %{_vendor}=="MandrakeSoft" || %{_vendor}=="mandriva" %update_icon_cache hicolor %endif %if %{_vendor} == "redhat" || %{_vendor}=="fedora" touch --no-create %{_datadir}/icons/hicolor if [ -x %{_bindir}/gtk-update-icon-cache ]; then %{_bindir}/gtk-update-icon-cache --quiet %{_datadir}/icons/hicolor || : fi %endif %postun %if %{_vendor}=="MandrakeSoft" || %{_vendor}=="mandriva" %update_icon_cache hicolor %endif %if %{_vendor} == "redhat" || %{_vendor}=="fedora" touch --no-create %{_datadir}/icons/hicolor if [ -x %{_bindir}/gtk-update-icon-cache ]; then %{_bindir}/gtk-update-icon-cache --quiet %{_datadir}/icons/hicolor || : fi %endif %files %defattr(-, root, games, -) %dir %{_datadir}/doc/%{name} %dir %{_datadir}/games/%{name} %dir %{_datadir}/games/%{name}/lang %dir %{_datadir}/games/%{name}/data %dir %{_datadir}/games/%{name}/gm %attr(755, root, games) %{_bindir}/%{name} %{_datadir}/doc/%{name}/* %{_datadir}/games/%{name}/lang/* %{_datadir}/games/%{name}/data/* %{_datadir}/applications/%{name}.desktop %{_datadir}/pixmaps/* %{_datadir}/icons/hicolor/*/apps/%{name}.png %doc %{_mandir}/man6/%{name}.6.gz %changelog * Mon Oct 20 2008 Benedikt Brüggemeier - Added libicu dependency * Thu Sep 23 2008 Benedikt Brüggemeier - Merged both versions of the spec file * Fri Aug 29 2008 Jonathan Coome - Rewrite spec file from scratch. * Sat Aug 02 2008 Benedikt Brüggemeier - Updated spec file * Thu Mar 27 2008 Denis Burlaka - Universal spec file