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For figuring out what cargo is accepted to a station, a station defines 4 edges. These are the upper, lower, left and right edges. These are found by searching for the station tiles which are most in the respective direction.
This allows for cheating in the following way:
one could position 4 station squares beloning to the same station around a town, but as far away as possible from eachother. This results in the entire town falling in the area where cargo can be dropped off.
NOTE: this bug is only applicable to cargo being dropped off at the station by a vehicle, not cargo delivered to a station by the town.
See the attached savegame for an example of this bug in action.
Expresso opened the ticket and wrote:
Attachments
Reported version: trunk
Operating system: All
This issue was imported from FlySpray: https://bugs.openttd.org/task/2968
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