diff -ur ./openttd-r14686/src/town_cmd.cpp ./openttd-r14686-town-placement/src/town_cmd.cpp --- src/town_cmd.cpp 2008-11-23 15:17:41.000000000 +0100 +++ src/town_cmd.cpp 2008-12-17 22:39:35.000000000 +0100 @@ -1579,6 +1579,17 @@ do { /* Generate a tile index not too close from the edge */ TileIndex tile = RandomTile(); + switch (_settings_game.economy.town_layout) { + case TL_2X2_GRID: + tile = TileXY(TileX(tile) - TileX(tile) % 3, + TileY(tile) - TileY(tile) % 3); + break; + case TL_3X3_GRID: + tile = TileXY(TileX(tile) & ~3, + TileY(tile) & ~3); + break; + default: break; + } if (DistanceFromEdge(tile) < 20) continue; /* Make sure the tile is plain */