FS#2 - [OSX] lazy pointer crash on exit

Attached to Project: OpenTTD
Opened by Bjarni (Bjarni) - Monday, 28 November 2005, 12:22 GMT
Last edited by Bjarni (Bjarni) - Monday, 28 November 2005, 19:55 GMT
Type Bug
Category Core
Status Closed
Assigned To Bjarni (Bjarni)
Operating System Mac OS X
Severity Very Low
Priority Low
Reported Version trunk
Due in Version Undecided
Due Date Undecided
Percent Complete 100%
Votes 0
Private No


OpenTTD crashes with a lazy pointer not found on exit
This only happens when linking statically to SDL

this is more like annoying than a real problem as it crashes after the game have saved openttd.cfg and no data is lost. It's quitting anyway, but it is annoying to get the crash window on exit
Closed by  Bjarni (Bjarni)
Saturday, 10 December 2005, 11:23 GMT
Reason for closing:  Fixed
Additional comments about closing:  well, you don't have to use SDL anymore. Use cocoa drivers instead