FS#1783 - NoAI patch for revision 12180, makes most methods static + some new
Attached to Project:
OpenTTD
Opened by Bram Ridder (Morloth) - Monday, 18 February 2008, 19:44 GMT
Opened by Bram Ridder (Morloth) - Monday, 18 February 2008, 19:44 GMT
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DetailsThis patch makes virtually all methods of the NoAI API static, as they should be. There is no reason why most of these methods should be non-static member functions. This makes programming a lot simpler as you can simply call:
AICargo.GetCargoLabel(id); Instead of: local cargo = AICargo(); cargo.GetCargoLabel Additional changes: * AITile Changes: - GetCargoAcceptence and GetCargoProduction now both return a boolean value instead of an integer. The values it would return previously didn't have much meaning (for GetCargoAcceptence, lower then 8 means it isn't accepted, higher is better !?). It would be better if GetCargoProduction would return the total production of all industries around, perhaps something for a subsequent patch. New methods: IndustryID GetIndustryID(TileIndex); Returns the id of the industry located on this tile (-1 otherwise) * AIEngine New methods: int32 GetMaxAge(EngineID); This function was already in AIVehicle but could only be called AFTER a vehicle was constructed, as AI has a lot to do with planning you want this information beforehand Money GetRunningCost(EngineID); Gets the running cost of this vehicle per year Bram |
This task depends upon
Closed by Loïc GUILLOUX (glx)
Friday, 22 February 2008, 14:06 GMT
Reason for closing: Implemented
Additional comments about closing: In r12212 and r12216.
Friday, 22 February 2008, 14:06 GMT
Reason for closing: Implemented
Additional comments about closing: In r12212 and r12216.