FS#1433 - Generated shore correction

Attached to Project: OpenTTD
Opened by Leviath.NL (Leviath.NL) - Monday, 12 November 2007, 17:51 GMT
Type Patch
Category Core
Status Closed
Assigned To No-one
Operating System All
Severity Low
Priority Normal
Reported Version trunk
Due in Version Undecided
Due Date Undecided
Percent Complete 100%
Votes 0
Private No


I made a little patch, when the terrain gets generated every slope that has one point a water level becomes shore. In my opinion this is not correct; shores are always next to water. What it actually does can be seen in the screenshot. Some may find the bottom picture wrong (the not flooding of the canyon) but this flooding also does not happen while playing.

This task depends upon

Closed by  Remko Bijker (Rubidium)
Thursday, 15 November 2007, 18:07 GMT
Reason for closing:  Implemented
Additional comments about closing:  In r11438.