Index: vehicle.c =================================================================== --- vehicle.c (revision 3250) +++ vehicle.c (working copy) @@ -1617,6 +1617,7 @@ const UnitID cached_unitnumber = old_v->unitnumber; bool new_front = false; Vehicle *new_v = NULL; + char vehicle_name[128]; new_engine_type = EngineReplacement(p, old_v->engine_type); if (new_engine_type == INVALID_ENGINE) new_engine_type = old_v->engine_type; @@ -1665,6 +1666,13 @@ } /* We are done setting up the new vehicle. Now we move the cargo from the old one to the new one */ MoveVehicleCargo(new_v->type == VEH_Train ? GetFirstVehicleInChain(new_v) : new_v, old_v); + + // Get the name of the old vehicle if it has a custom name. + if ((old_v->string_id & 0xF800) != 0x7800) { + vehicle_name[0] = '\0'; + } else { + GetName(old_v->string_id & 0x7FF, vehicle_name); + } } // sell the engine/ find out how much you get for the old engine @@ -1675,6 +1683,12 @@ new_v->unitnumber = cached_unitnumber; } + // Transfer the name of the old vehicle. + if (flags & DC_EXEC && vehicle_name[0] != '\0') { + _cmd_text = vehicle_name; + DoCommand(0, 0, new_v->index, 0, flags, CMD_NAME_VEHICLE); + } + return cost; }