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Train speeds #952

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DorpsGek opened this issue Jun 27, 2007 · 1 comment
Closed

Train speeds #952

DorpsGek opened this issue Jun 27, 2007 · 1 comment
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flyspray This issue is imported from FlySpray (https://bugs.openttd.org/) patch from FlySpray This issue is in fact a Patch, but imported from FlySrpay

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@DorpsGek
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SirkoZ opened the ticket and wrote:

Version: all up to the current nightly.

Details:
For the longest time now, the train depot entering, station entering speeds and curve speeds have been a fixed function or rather a fix number - my patch has been helping trains run smoother throughout the MiniIN - and could very well in 0.5.3 also - until Hertogjan's great physics patch is included in the mainline build.
Fixed numbers looks a crude approach to solving this and with different loco speeds and especially in "OpenTTD time" my solution looks much more realistic.

Don't be fooled though - as other my patches - this one is especially tiny - but does fix all the critical parts.
Why listed as a bug? Well - a lot of players have been complaining throughout my admin time on different mainline OpenTTD servers about this - so here it is - finally - though it's been on SourceForge and on the Forum for the longest time now.

File included.

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Reported version: 0.5.2
Operating system: All


This issue was imported from FlySpray: https://bugs.openttd.org/task/952
@DorpsGek
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andythenorth closed the ticket.

Reason for closing: Won't implement

Patch is 10 years old, and has no comments in that period. These train speeds are not a commonly-raised issue.


This comment was imported from FlySpray: https://bugs.openttd.org/task/952

@DorpsGek DorpsGek added Core flyspray This issue is imported from FlySpray (https://bugs.openttd.org/) patch from FlySpray This issue is in fact a Patch, but imported from FlySrpay labels Apr 6, 2018
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Labels
flyspray This issue is imported from FlySpray (https://bugs.openttd.org/) patch from FlySpray This issue is in fact a Patch, but imported from FlySrpay
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