FS#952 - Train speeds

Attached to Project: OpenTTD
Opened by SirkoZ (SirkoZ) - Wednesday, 27 June 2007, 19:05 GMT
Last edited by andythenorth (andythenorth) - Sunday, 13 August 2017, 17:46 GMT
Type Patch
Category Core
Status Closed
Assigned To andythenorth (andythenorth)
Operating System All
Severity Low
Priority Normal
Reported Version 0.5.2
Due in Version Undecided
Due Date Undecided
Percent Complete 0%
Votes 0
Private No


Version: all up to the current nightly.

For the longest time now, the train depot entering, station entering speeds and curve speeds have been a fixed function or rather a fix number - my patch has been helping trains run smoother throughout the MiniIN - and could very well in 0.5.3 also - until Hertogjan's great physics patch is included in the mainline build.
Fixed numbers looks a crude approach to solving this and with different loco speeds and especially in "OpenTTD time" my solution looks much more realistic.

Don't be fooled though - as other my patches - this one is especially tiny - but does fix all the critical parts.
Why listed as a bug? Well - a lot of players have been complaining throughout my admin time on different mainline OpenTTD servers about this - so here it is - finally - though it's been on SourceForge and on the Forum for the longest time now.

File included.
This task depends upon

Closed by  andythenorth (andythenorth)
Sunday, 13 August 2017, 17:46 GMT
Reason for closing:  Won't implement
Additional comments about closing:  Patch is 10 years old, and has no comments in that period. These train speeds are not a commonly-raised issue.