Index: src/order_gui.cpp =================================================================== --- src/order_gui.cpp (Revision 9768) +++ src/order_gui.cpp (Arbeitskopie) @@ -93,7 +93,7 @@ if (v->owner == _local_player) { /* skip */ - SetWindowWidgetDisabledState(w, ORDER_WIDGET_SKIP, v->num_orders == 0); + SetWindowWidgetDisabledState(w, ORDER_WIDGET_SKIP, v->num_orders <= 1); /* delete */ SetWindowWidgetDisabledState(w, ORDER_WIDGET_DELETE, @@ -390,7 +390,16 @@ static void OrderClick_Skip(Window *w, const Vehicle *v) { - DoCommandP(v->tile, v->index, 0, NULL, CMD_SKIP_ORDER); + if (_ctrl_pressed) { + /* Skip to selected order */ + DoCommandP(v->tile, v->index, OrderGetSel(w), NULL, CMD_SKIP_TO_ORDER | CMD_MSG(STR_CAN_T_SKIP_TO_ORDER)); + } else { + /* Skip to next order */ + VehicleOrderID b = v->cur_order_index + 1; + if (b >= v->num_orders) b = 0; + + DoCommandP(v->tile, v->index, b, NULL, CMD_SKIP_TO_ORDER | CMD_MSG(STR_CAN_T_SKIP_ORDER)); + } } static void OrderClick_Delete(Window *w, const Vehicle *v) Index: src/lang/english.txt =================================================================== --- src/lang/english.txt (Revision 9768) +++ src/lang/english.txt (Arbeitskopie) @@ -2588,6 +2588,8 @@ STR_8833_CAN_T_INSERT_NEW_ORDER :{WHITE}Can't insert new order... STR_8834_CAN_T_DELETE_THIS_ORDER :{WHITE}Can't delete this order... STR_8835_CAN_T_MODIFY_THIS_ORDER :{WHITE}Can't modify this order... +STR_CAN_T_SKIP_ORDER :{WHITE}Can't skip current order... +STR_CAN_T_SKIP_TO_ORDER :{WHITE}Can't skip to selected order... STR_8837_CAN_T_MOVE_VEHICLE :{WHITE}Can't move vehicle... STR_REAR_ENGINE_FOLLOW_FRONT_ERROR :{WHITE}The rear engine will always follow its front counterpart STR_8838_N_A :N/A{SKIP} @@ -2619,7 +2621,7 @@ STR_8851_SHOW_CAPACITIES_OF_EACH :{BLACK}Show capacities of each vehicle STR_8852_SHOW_TOTAL_CARGO :{BLACK}Show total capacity of train, split by cargo type STR_8852_ORDERS_LIST_CLICK_ON_ORDER :{BLACK}Orders list - click on an order to highlight it. CTRL + click scrolls to the station -STR_8853_SKIP_THE_CURRENT_ORDER :{BLACK}Skip the current order, and start the next +STR_8853_SKIP_THE_CURRENT_ORDER :{BLACK}Skip the current order, and start the next. CTRL + click skips to the selected order STR_8854_DELETE_THE_HIGHLIGHTED :{BLACK}Delete the highlighted order STR_8855_MAKE_THE_HIGHLIGHTED_ORDER :{BLACK}Make the highlighted order non-stop STR_8856_INSERT_A_NEW_ORDER_BEFORE :{BLACK}Insert a new order before the highlighted order, or add to end of list Index: src/order_cmd.cpp =================================================================== --- src/order_cmd.cpp (Revision 9768) +++ src/order_cmd.cpp (Arbeitskopie) @@ -557,16 +557,17 @@ return 0; } -/** Goto next order of order-list. +/** Goto order of order-list. * @param tile unused * @param flags operation to perform * @param p1 The ID of the vehicle which order is skipped - * @param p2 unused + * @param p2 the selected order to which we want to skip */ -int32 CmdSkipOrder(TileIndex tile, uint32 flags, uint32 p1, uint32 p2) +int32 CmdSkipToOrder(TileIndex tile, uint32 flags, uint32 p1, uint32 p2) { Vehicle *v; VehicleID veh_id = p1; + VehicleOrderID sel_ord = p2; if (!IsValidVehicleID(veh_id)) return CMD_ERROR; @@ -574,13 +575,11 @@ if (!CheckOwnership(v->owner)) return CMD_ERROR; + if (sel_ord >= v->num_orders || v->num_orders < 2) return CMD_ERROR; + if (flags & DC_EXEC) { - /* Goto next order */ - VehicleOrderID b = v->cur_order_index + 1; - if (b >= v->num_orders) b = 0; + v->cur_order_index = sel_ord; - v->cur_order_index = b; - if (v->type == VEH_TRAIN) v->u.rail.days_since_order_progr = 0; if (v->type == VEH_ROAD) ClearSlot(v); Index: src/command.cpp =================================================================== --- src/command.cpp (Revision 9768) +++ src/command.cpp (Arbeitskopie) @@ -79,7 +79,7 @@ DEF_COMMAND(CmdReverseTrainDirection); DEF_COMMAND(CmdModifyOrder); -DEF_COMMAND(CmdSkipOrder); +DEF_COMMAND(CmdSkipToOrder); DEF_COMMAND(CmdDeleteOrder); DEF_COMMAND(CmdInsertOrder); DEF_COMMAND(CmdChangeServiceInt); @@ -214,7 +214,7 @@ {CmdReverseTrainDirection, 0}, /* 41 */ {CmdModifyOrder, 0}, /* 42 */ - {CmdSkipOrder, 0}, /* 43 */ + {CmdSkipToOrder, 0}, /* 43 */ {CmdDeleteOrder, 0}, /* 44 */ {CmdInsertOrder, 0}, /* 45 */ Index: src/ai/trolly/trolly.cpp =================================================================== --- src/ai/trolly/trolly.cpp (Revision 9768) +++ src/ai/trolly/trolly.cpp (Arbeitskopie) @@ -1221,7 +1221,7 @@ // Skip the first order if it is a second vehicle // This to make vehicles go different ways.. if (p->ainew.cur_veh & 1) - AI_DoCommand(0, p->ainew.veh_id, 0, DC_EXEC, CMD_SKIP_ORDER); + AI_DoCommand(0, p->ainew.veh_id, 1, DC_EXEC, CMD_SKIP_TO_ORDER); // 3, 2, 1... go! (give START_STOP command ;)) AI_DoCommand(0, p->ainew.veh_id, 0, DC_EXEC, CMD_START_STOP_ROADVEH); Index: src/command.h =================================================================== --- src/command.h (Revision 9768) +++ src/command.h (Arbeitskopie) @@ -57,7 +57,7 @@ CMD_REVERSE_TRAIN_DIRECTION = 41, CMD_MODIFY_ORDER = 42, - CMD_SKIP_ORDER = 43, + CMD_SKIP_TO_ORDER = 43, CMD_DELETE_ORDER = 44, CMD_INSERT_ORDER = 45,