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Refinery maxed at 33-34,000 goods #6680

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DorpsGek opened this issue Feb 26, 2018 · 3 comments
Closed

Refinery maxed at 33-34,000 goods #6680

DorpsGek opened this issue Feb 26, 2018 · 3 comments
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flyspray This issue is imported from FlySpray (https://bugs.openttd.org/)

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@DorpsGek
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NetMax opened the ticket and wrote:

Objective was 100,000 goods from a refinery. Got up to 34,000 with 1/2 my trains. Added the rest of the trains and the goods stayed around 34,000. Added ships and the refinery output still stayed around 33,000 to 34,000. It should be well over 90,000 with all the oil being delivered. TIA

Running W7 Pro. Isolated pc (game-only machine), so no internet connection or antivirus running.

Reported version: 1.7.2
Operating system: All


This issue was imported from FlySpray: https://bugs.openttd.org/task/6680
@DorpsGek
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NetMax wrote:

Some more data points. I pulled the main stations (EastRef & Westref) 4 squares apart and set up 2 refineries. Now both are at 30,000+ goods (still low). The interesting aspect is these refineries are accepting oil from the main stations which are 12 squares away (?!). The north station is receiving the goods. The 2 south stations (docks) are supplying the oil (from 6 rigs). EastRef and WestRef are each fed by 20 rigs at around 600,000 litres/month. I don't know the conversion between litres & goods, but a total of 46 rigs at 600,000 litres (27.6 million litres would seem to be more than the 60,000 goods being produced at 76-80% efficiency. New files attached.

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This comment was imported from FlySpray: https://bugs.openttd.org/task/6680#comment14853

@DorpsGek
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DorpsGek commented Mar 3, 2018

NetMax wrote:

Update: A day's length is 74 ticks. Every 256 ticks there is 1 callback when factories, refineries etc produce 255 items per tile (ie: 3x5 refinery = 15 tiles).

Example, a 31 day month = 2,294 ticks = 9 callbacks, x 255 items = 2,295 items/tile, x 15 tiles = 34,425 items/month max from a 15 tile refinery.

This is not a bug, it's a limiting characteristic. There was work on a patch which lets you increase the number of ticks per day. I don't know the status or compatibility of these patches with vers. 1.7.2, but I hope this helps others with understanding production outputs.


This comment was imported from FlySpray: https://bugs.openttd.org/task/6680#comment14854

@DorpsGek
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DorpsGek commented Mar 4, 2018

andythenorth closed the ticket.

Reason for closing: Not a bug

Not a bug. As you discovered, this is the upper limit in the implementation.

https://www.tt-forums.net/viewtopic.php?t=48156


This comment was imported from FlySpray: https://bugs.openttd.org/task/6680

@DorpsGek DorpsGek closed this as completed Mar 4, 2018
@DorpsGek DorpsGek added Core flyspray This issue is imported from FlySpray (https://bugs.openttd.org/) labels Apr 7, 2018
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